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Re: Half Labby (w/65 Labby bonus)

Quote from: GLC on Yesterday at 11:27:17 PMThe following link takes you to a progression method called the Deance method.  If we combine the two I think we can come up with a progression method that...

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Re: Half Labby (w/65 Labby bonus)

Quote from: thelaw on Today at 12:52:57 AMHey GLC,I have read all of the posts that I can find regarding this, and I can't seem to find a set of numbers where this system fails.What am I missing? I...

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Re: Half Labby (w/65 Labby bonus)

Quote from: GLC on Today at 01:18:27 AMI can't see that you're missing anything.The implications of this appear to be that we can beat roulette with math just like Fripper posted but instead of using...

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Re: Any of you win every game?

Test: Dave90210's Last Eleven Number Bet @ Celtic Casino American Wheel-Monday, July 14,2014 @ 8:45pm CDT USABankroll: 5550 units at 5/number...3,7,32,10,19,33,36,12,23,35,35,32,25 (trigger)Bet last 11...

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Re: What Works for You?

Hello JimmieB welcome I don't know much about John Legend's 'Matrix' systems but Pattern Breaker is worth a look. (Even Chance)http://www.rouletteforum.cc/index.php?topic=4655.0...

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Re: Half Labby (w/65 Labby bonus)

Quote from: GLC on Yesterday at 09:21:18 PMWhen you say the labby failed, does that mean you went over your 1000 unit buy-in?   If so, could you have recovered if you had continued with a larger...

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Re: Half Labby (w/65 Labby bonus)

Updated Update - ModificationUpdate - Modified LabbyJust bet every other spin using a standard 33-line LabbyResults :#1 Spin then every otherWin : +50 units @ spin 188Max Draw-down : -210 unitsLargest...

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Re: Half Labby (w/65 Labby bonus)

What this shows us is that how the wins and losses arrive is more important than the percent of wins vs losses.It's like a lot of system designers do when they front load the demonstration with heavy...

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Re: Half Labby (w/65 Labby bonus)

Quote from: GLC on Today at 12:32:14 AMWhat this shows us is that how the wins and losses arrive is more important than the percent of wins vs losses.It's like a lot of system designers do when they...

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Re: Four phases. Flat bet. Straight Up.

Right after 156 sessions: 1183 units.

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Re: Way to Win.

Perhaps six consecutive hits on a hot group is a bit too extreme for an hour-long session.How about five consecutive hits for the hot group trigger?

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Re: Let's find holy grail, yeah, for sure

Quote from: atlantis on October 12, 2013, 05:37:29 PMThanks George,Great ideas there!How bout xtra roolz like so?(I use DBL for selection)Only bet on RED + COLUMN 2 when so indicated if the last THREE...

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Re: Way to Win.

it's inevitably gonna lose on a long run, sorry.

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Re: Way to Win.

Note: What I noticed is the Hottest (repeater) group trigger worked nearly all of the time when a group hit twice in a row.Example: ...1,29,10 (trigger) Groups hit: 2,3,3Group three has hit twice.  Bet...

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Re: Way to Win.

The European Pinwheel Strategy.04   22   01   21   02   1905   25   03   23   09   2006   32   11   24   10   2607   33   15   27   12   2908   35   17   28   13   3014   36   18   31   16   34The...

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Re: Half Labby (w/65 Labby bonus)

@ JimmyThanks for posting the link; Also thanks to Atanlis for sharing the system.CheersChris

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Re: Four phases. Flat bet. Straight Up.

A big thanks Danerecording the old informed way, still gets an answer. The answer you gave is near enough to what i know from my recordings.those 27 in 30 spins, i've got 15 .328 numbers get hit on...

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Re: Let's find HG, yeah, for sure

Hi Atlantis,How do you know what dozens to play, sets 1 & 2, even  though you are betting high, which, I understand, the dozens are different?Jim

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Re: Let's find HG, yeah, for sure

QuoteReal Session========3 31 2 = LHLPlay H + D2 & D313 w+0                       +02 9 20  = LLHPlay H+D1+D330 w+2                      +230 7 20 = HLHPlay L+D1+D37 w+2...

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Re: Countdown

Can you post a sample session? I'd like to try and report my results

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